Pierre Griscelli

Sound Design • Music • Audio Engineering

Video Games + Movies + Bands

Skills & Details

Audio: games related skills

  • Implementation, Audio engines: Wwise, Fmod, UDK Sound Cue Editor
  • Engines: Unreal Engine 3, UDK, Unity3D - Flash, Prototype, Construct, Game Maker
  • Audio prototyping with Max/MSP, Puredata and sequencers using Midi interfaces
  • Dynamic music implementation and Real time mix
  • Psychoacoustics and Spatialization: Stereo, Binaural, Surround 5.1 and 7.1

Audio: production skills

  • Recording: Foleys, fields, ambiances, bands (instruments, voices)
  • Excellent knowledge of studio hardware
  • Mixing, Mastering
  • Composing, Remixing, Editing
  • Softw: Ableton Live, Pro-tools, Logic, Reaper, Reason, Soundforge, Acid
  • Hardw: SPL, TL Audio, Elysia, KRK, Focusrite, Sennheiser, Neumann, SE Electronics, Audix, AKG, Beyerdynamic...


  • Programming & Scripting: C++, Lua, Java, Python, VBS, Shell
  • Web languages: PHP, MySql, Javascript, Ajax, AS, XML
  • Versioning & Management: Perforce, SVN, HG, Mercurial - Jira - Scrum

Extra + Languages

  • Video editors: Premiere, Avid, Vegas, After Effect
  • 2D software: Photoshop, Illutrator. Basis in animation.
  • 3D software: Basis in 3DSMax, Maya, Sketchup
  • French: Native speaker
  • English: Fluent, living in UK
  • Italian: Fluent

Interests and activities

  • Creating music, performing DJ Mixes and Livesets
  • Recording and managing bands
  • Audio Hardware
  • Entertainment: Concerts, cinema, movies & series in English, books
  • Sport: Trekking, Running, Rugby
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